Latest game jam games and stuff.
A highly customisable virtual stressball and physics sandbox.
A mighty box, and its obedient gardener.
Made for and placed second in GiTD50.
Disobedient acolytes, and the tentacle.
Made for GGJ16
A barren planet, and a terraforming ship.
Made for Ludum Dare 34
Flying, sword swinging, and a tiny story.
Made for LD32
Balls, balls, and more balls.
Driving, hills, and plentiful particles.
Made for MiniLD#56
Shopkeeper, thieves, and questionable currency.
Made for MiniLD44 "7dRTS"
Crafting, bacon, and flavour texts.
Made for Bacon Game Jam 05
Bubbles, and not drowning.
Made for LD27
Candy, particles, and bees.
Made for Candy Jam
Dice, Ship-to-Ship combat, and events.
Made for 7DRL15
(See also Other section for relevant planet generator tool.)
Rainbows, and more rainbows.
Made for Bacon Game Jam 06
Footprints, and interconnected doorways.
Made for LD28
Experimental, and quite unfinished.
Made for Molyjam 2013
Unfinished Unity port of NewspapeRTS.
Crowds, suspicious items, and Find Waldo.
Made for Copypaste CodeCamp (group project, 48h).
Not available publicly currently.
The item editor for Mutilate-a-Doll 2.
I make and play games.
English and Finnish
AS3/Flash, C#/Unity, Haxe, JS, Python, R, etc.
Adobe AI/AN/AE/ME/PS, Audacity, Blender, Git, Notepad++, OBS, PowerShell, SVN, Unity, Unix, VirtualDub+AviSynth, Visual Studio, WinSCP, etc.